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Game Books

  • Zen Arcade: Classic Video Game Reviews

    Zen Arcade: Classic Video Game Reviews

    Do you love classic video games? You've played the games, now read the book.

    Zen Arcade collects 140 essays of games from the 1980s and 1990s, originally released on six systems and now available on today's digital platforms. MacInnes weaves through this rich history with joy and keen insight, never afraid to sing praises or heap scorn where necessary. Many lost gems are discovered, many sacred cows skewered, and many surprises made along the way.
  • Greatest Hits: An Anthology in Four Volumes

    Greatest Hits: An Anthology in Four Volumes

    Essays & Stories on Pop Culture: Movies, Music, Classic Video Games, Studio Ghibli and Life

    Greatest Hits is “An Anthology in Four Volumes” that examines, dissects and satirizes every angle of the pop culture universe: film and television, animation and live-action, rock and jazz music, vinyl records, classic video games, politics and daily life. Writer and artist Daniel Thomas MacInnes delivers his signature style of sharp wit, biting sarcasm, warm nostalgia, and the search for the cultural threads that bring us all together.
  • 399 Games, Puzzles & Trivia Challenges

    399 Games, Puzzles & Trivia Challenges

    399 Games, Puzzles & Trivia is a lively mix of challenges, riddles, and brainteasers

    Based on the science that shows that people middle-aged or older who solve word games and brainteasers have a significant cognitive advantage over those who do not, 399 Games, Puzzles & Trivia Challenges is the illustrated game book specifically created to cross-train the brain. Here are 399 games to stretch, challenge, and push the reader, all of which stimulate the formation of neurons—literally, regrowing the brain.